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Rites: Minor

Page history last edited by TC STs 1 year, 4 months ago Saved with comment

Every act has a sacred dimension, the Garou know. These rituals, the minor rites, keep the sacred in the midst of daily living. This list just scratches the surface, and players can work with Storytellers to develop more that suit the characters' personal natures, totems, experiences, auspices, breeds, tribes and other aspects.

 

Related Rites Pages: Rites - Accord - Caern - Death - Mystic - Punishment - Renown - Seasonal - Tribal

 

Minor rites require no Challenge to enact, only time.

 

Minor Rites

 

Appease the Prey Spirit

Number of Ritualists: 1

Description: Thanking spirits for food even in the city helps all spirits feel loved.

Effect: After performing this rite you gain a plus 1 on social interactions with this spirit in the future.

 

Bone Rhythms

Required: Specially-made drumsticks

Number of Ritualists: 1

Description: Using special drumsticks, you tap out a rhythm that is both sacred and specific to a Totem spirit you follow. The drumsticks are traditionally bone, but may be any material that pleases the Totem.

Effect: Perform this rite three times a day for three days in a row to earn a one-trait Bonus on any Challenge in the umbra. Only after this bonus is used can you invest the time to earn another.

Duration: The bonus lasts until it is used.

 

Breath of Gaia

Description: You take thirteen deep, centering breaths of clean air, meditating on your love for Gaia.

Number of Ritualists: 1

Effect: Perform this rite once a day for a full lunar month to earn a two-Trait bonus on any one healing or detection challenge.

Duration: The bonus lasts until it is used.

 

Greet Lady Justice

Number of Ritualists: 1

Description: Finding a sacred place for Lady justice and giving your thanks to her.

Effect: After performing this rite you gain a plus 1 on all mental challenges towards justice. 

Duration: 1 week

 

Greet the Moon

Description: You howl an elaborate welcome to Luna, the moon, as she rises. Your howl includes sentiments that fit her phase, the season, and any other concerns that seem pertinent.

Number of Ritualists: 1

Effect: Perform this rite each night at moonrise for a full phase of the moon. You gain a one-Trait bonus on all social interactions with Garou of the corresponding auspice on the next night that the moon returns to that phase. 

Duration: The one night the moon next returns to that phase.

 

Greet the Sun

Description: Similar to Greet the Moon, you howl an elaborate greeting to Helios as he rises.

Number of Ritualists: 1

Effect: Perform this rite at sunrise nine days in a row to earn a one-Trait bonus on all efforts to sense Wyrm-creatures and Wyrm-taint.

Duration: Always in effect beginning on the ninth day, as long as you keep performing it every day at sunrise. Miss a day and you have to start over.

 

Hunting Prayer

Required: A ritual item that you take with you on all your hunts.

Number of Ritualists: 1

Description: You pause before a hunt, praising Gaia and all natural creatures, channeling your prayers into a ritual item. You bring that item with you to bless your hunt.

Effect: Perform this rite before every hunt for three lunar months to gain a one-Trait bonus on all tracking Challenges.

Duration: The effect ends when you fail to perform the rite before a hunt.

 

Prayer for the Prey

Required: You must be in the Umbra to perform this rite.

Number of Ritualists: 1

Description: After killing any creature of Gaia (never minions of the Wyrm, Weaver or Wyld), you step into the spirit world and say a prayer to the spirit of the creature. You thank it for giving its life for your purposes.

Effect: Perform this rite every time you make a kill for a full lunar month in order to gain a one-Trait bonus on all challenges involving nature-spirits.

Duration: Until you make a kill of a Gaian creature without taking time to offer thanks.

 

Rite of the Hunting Ground

Required: Marking an area you live in.

Number of Ritualists: 1

Description: Lupus are always marking their territory. With this rite you are able to mark your territory for all other Garou to know it is yours.

Effect: Performing this rite lets any Garou who happens upon it know that the area belongs to you.

Duration: Renew the markings every 3-Months. May end sooner if you stop living in the area. 

 

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